1163 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
			
		
		
	
	
			1163 lines
		
	
	
	
		
			46 KiB
		
	
	
	
		
			YAML
		
	
	
	
	
	
| ############################################################
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| # +------------------------------------------------------+ #
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| # |                       Notes                          | #
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| # +------------------------------------------------------+ #
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| ############################################################
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| 
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| # This is the config file for EssentialsX.
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| # This config was generated for version 2.19.0-dev+221-1556b91.
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| 
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| # If you want to use special characters in this document, such as accented letters, you MUST save the file as UTF-8, not ANSI.
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| # If you receive an error when Essentials loads, ensure that:
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| #   - No tabs are present: YAML only allows spaces
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| #   - Indents are correct: YAML hierarchy is based entirely on indentation
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| #   - You have "escaped" all apostrophes in your text: If you want to write "don't", for example, write "don''t" instead (note the doubled apostrophe)
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| #   - Text with symbols is enclosed in single or double quotation marks
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| 
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| # If you need help, you can join the EssentialsX community: https://essentialsx.net/community.html
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| 
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| ############################################################
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| # +------------------------------------------------------+ #
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| # |                 Essentials (Global)                  | #
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| # +------------------------------------------------------+ #
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| ############################################################
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| 
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| # A color code between 0-9 or a-f. Set to 'none' to disable.
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| # In 1.16+ you can use hex color codes here as well. (For example, #613e1d is brown).
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| ops-name-color: 'none'
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| 
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| # The character(s) to prefix all nicknames, so that you know they are not true usernames.
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| nickname-prefix: '~'
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| 
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| # The maximum length allowed in nicknames. The nickname prefix is included in this.
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| max-nick-length: 15
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| 
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| # A list of phrases that cannot be used in nicknames. You can include regular expressions here.
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| # Users with essentials.nick.blacklist.bypass will be able to bypass this filter.
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| nick-blacklist:
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| #- Notch
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| #- '^Dinnerbone'
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| 
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| # When this option is enabled, nickname length checking will exclude color codes in player names.
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| # ie: "&6Notch" has 7 characters (2 are part of a color code), a length of 5 is used when this option is set to true
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| ignore-colors-in-max-nick-length: false
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| 
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| # When this option is enabled, display names for hidden users will not be shown. This prevents players from being
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| # able to see that they are online while vanished.
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| hide-displayname-in-vanish: true
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| 
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| # Disable this if you have any other plugin, that modifies the displayname of a user.
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| change-displayname: false
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| 
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| # When this option is enabled, the (tab) player list will be updated with the displayname.
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| # The value of change-displayname (above) has to be true.
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| #change-playerlist: true
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| 
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| # When EssentialsChat.jar isn't used, force essentials to add the prefix and suffix from permission plugins to displayname.
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| # This setting is ignored if EssentialsChat.jar is used, and defaults to 'true'.
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| # The value of change-displayname (above) has to be true.
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| # Do not edit this setting unless you know what you are doing!
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| #add-prefix-suffix: false
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| 
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| # When this option is enabled, player prefixes will be shown in the playerlist.
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| # This feature only works for Minecraft version 1.8 and higher.
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| # This value of change-playerlist has to be true
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| #add-prefix-in-playerlist: true
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| 
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| # When this option is enabled, player suffixes will be shown in the playerlist.
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| # This feature only works for Minecraft version 1.8 and higher.
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| # This value of change-playerlist has to be true
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| #add-suffix-in-playerlist: true
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| 
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| # If the teleport destination is unsafe, should players be teleported to the nearest safe location?
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| # If this is set to true, Essentials will attempt to teleport players close to the intended destination.
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| # If this is set to false, attempted teleports to unsafe locations will be cancelled with a warning.
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| teleport-safety: true
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| 
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| # This forcefully disables teleport safety checks without a warning if attempting to teleport to unsafe locations.
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| # teleport-safety and this option need to be set to true to force teleportation to dangerous locations.
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| force-disable-teleport-safety: false
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| 
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| # If a player is teleporting to an unsafe location in creative, adventure, or god mode; they will not be teleported to a
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| # safe location. If you'd like players to be teleported to a safe location all of the time, set this option to true.
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| force-safe-teleport-location: false
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| 
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| # If a player has any passengers, the teleport will fail. Should their passengers be dismounted before they are teleported?
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| # If this is set to true, Essentials will dismount the player's passengers before teleporting.
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| # If this is set to false, attempted teleports will be canceled with a warning.
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| teleport-passenger-dismount: true
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| 
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| # The delay, in seconds, required between /home, /tp, etc.
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| teleport-cooldown: 0
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| 
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| # The delay, in seconds, before a user actually teleports. If the user moves or gets attacked in this timeframe, the teleport is cancelled.
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| teleport-delay: 0
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| 
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| # The delay, in seconds, a player can't be attacked by other players after they have been teleported by a command.
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| # This will also prevent the player attacking other players.
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| teleport-invulnerability: 4
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| 
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| # Whether to make all teleportations go to the center of the block; where the x and z coordinates decimal become .5
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| teleport-to-center: true
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| 
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| # The delay, in seconds, required between /heal or /feed attempts.
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| heal-cooldown: 60
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| 
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| # Do you want to remove potion effects when healing a player?
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| remove-effects-on-heal: true
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| 
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| # Near Radius
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| # The default radius with /near
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| # Used to use chat radius but we are going to make it separate.
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| near-radius: 200
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| 
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| # What to prevent from /item and /give.
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| # e.g item-spawn-blacklist: 10,11,46
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| item-spawn-blacklist:
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| 
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| # Set this to true if you want permission based item spawn rules.
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| # Note: The blacklist above will be ignored then.
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| # Example permissions (these go in your permissions manager):
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| #  - essentials.itemspawn.item-all
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| #  - essentials.itemspawn.item-[itemname]
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| #  - essentials.itemspawn.item-[itemid]
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| #  - essentials.give.item-all
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| #  - essentials.give.item-[itemname]
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| #  - essentials.give.item-[itemid]
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| #  - essentials.unlimited.item-all
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| #  - essentials.unlimited.item-[itemname]
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| #  - essentials.unlimited.item-[itemid]
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| #  - essentials.unlimited.item-bucket # Unlimited liquid placing
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| #
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| # For more information, visit http://wiki.ess3.net/wiki/Command_Reference/ICheat#Item.2FGive
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| permission-based-item-spawn: false
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| 
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| # Mob limit on the /spawnmob command per execution.
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| spawnmob-limit: 10
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| 
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| # Shall we notify users when using /lightning?
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| warn-on-smite: true
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| 
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| # Shall we drop items instead of adding to inventory if the target inventory is full?
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| drop-items-if-full: false
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| 
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| # Essentials Mail Notification
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| # Should we notify players if they have no new mail?
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| notify-no-new-mail: false
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| 
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| # Specifies the duration (in seconds) between each time a player is notified of mail they have.
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| # Useful for servers with a lot of mail traffic.
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| notify-player-of-mail-cooldown: 60
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| 
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| # The motd and rules are now configured in the files motd.txt and rules.txt.
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| 
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| # When a command conflicts with another plugin, by default, Essentials will try to force the OTHER plugin to take priority.
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| # Commands in this list, will tell Essentials to 'not give up' the command to other plugins.
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| # In this state, which plugin 'wins' appears to be almost random.
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| #
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| # If you have two plugin with the same command and you wish to force Essentials to take over, you need an alias.
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| # To force essentials to take 'god' alias 'god' to 'egod'.
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| # See http://wiki.bukkit.org/Commands.yml#aliases for more information.
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| 
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| overridden-commands:
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| #  - god
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| #  - info
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| 
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| # Disabling commands here will prevent Essentials handling the command, this will not affect command conflicts.
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| # You should not have to disable commands used in other plugins, they will automatically get priority.
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| # See http://wiki.bukkit.org/Commands.yml#aliases to map commands to other plugins.
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| disabled-commands:
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|   - nick
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|   - clear
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|   - ban
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|   - tempban
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|   - kick
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| 
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| # These commands will be shown to players with socialSpy enabled.
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| # You can add commands from other plugins you may want to track or
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| # remove commands that are used for something you dont want to spy on.
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| # Set - '*' in order to listen on all possible commands.
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| socialspy-commands:
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|   - msg
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|   - w
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|   - r
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|   - mail
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|   - m
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|   - t
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|   - whisper
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|   - emsg
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|   - tell
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|   - er
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|   - reply
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|   - ereply
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|   - email
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|   - action
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|   - describe
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|   - eme
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|   - eaction
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|   - edescribe
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|   - etell
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|   - ewhisper
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|   - pm
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| 
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| # Whether the private and public messages from muted players should appear in the social spy.
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| # If so, they will be differentiated from those sent by normal players.
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| socialspy-listen-muted-players: true
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| 
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| # Whether social spy should spy on private messages or just the commands from the list above.
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| # If false, social spy will only monitor commands from the list above.
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| socialspy-messages: true
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| 
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| # The following settings listen for when a player changes worlds.
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| # If you use another plugin to control speed and flight, you should change these to false.
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| 
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| # When a player changes world, should EssentialsX reset their flight?
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| # This will disable flight if the player does not have essentials.fly.
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| world-change-fly-reset: true
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| 
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| # When a player changes world, should we reset their speed according to their permissions?
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| # This resets the player's speed to the default if they don't have essentials.speed.
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| # If the player doesn't have essentials.speed.bypass, this resets their speed to the maximum specified above.
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| world-change-speed-reset: true
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| 
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| # Mute Commands
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| # These commands will be disabled when a player is muted.
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| # Use '*' to disable every command.
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| # Essentials already disabled Essentials messaging commands by default.
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| # It only cares about the root command, not args after that (it sees /f chat the same as /f)
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| mute-commands:
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|   - f
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|   - kittycannon
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|  # - '*'
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| 
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| # If you do not wish to use a permission system, you can define a list of 'player perms' below.
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| # This list has no effect if you are using a supported permissions system.
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| # If you are using an unsupported permissions system, simply delete this section.
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| # Whitelist the commands and permissions you wish to give players by default (everything else is op only).
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| # These are the permissions without the "essentials." part.
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| #
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| # To enable this feature, please set use-bukkit-permissions to false.
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| player-commands:
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|   - afk
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|   - afk.auto
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|   - back
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|   - back.ondeath
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|   - balance
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|   - balance.others
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|   - balancetop
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|   - build
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|   - chat.color
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|   - chat.format
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|   - chat.shout
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|   - chat.question
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|   - clearinventory
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|   - compass
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|   - depth
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|   - delhome
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|   - getpos
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|   - geoip.show
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|   - help
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|   - helpop
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|   - home
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|   - home.others
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|   - ignore
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|   - info
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|   - itemdb
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|   - kit
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|   - kits.tools
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|   - list
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|   - mail
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|   - mail.send
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|   - me
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|   - motd
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|   - msg
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|   - msg.color
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|   - nick
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|   - near
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|   - pay
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|   - ping
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|   - protect
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|   - r
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|   - rules
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|   - realname
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|   - seen
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|   - sell
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|   - sethome
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|   - setxmpp
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|   - signs.create.protection
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|   - signs.create.trade
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|   - signs.break.protection
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|   - signs.break.trade
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|   - signs.use.balance
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|   - signs.use.buy
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|   - signs.use.disposal
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|   - signs.use.enchant
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|   - signs.use.free
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|   - signs.use.gamemode
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|   - signs.use.heal
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|   - signs.use.info
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|   - signs.use.kit
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|   - signs.use.mail
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|   - signs.use.protection
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|   - signs.use.repair
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|   - signs.use.sell
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|   - signs.use.time
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|   - signs.use.trade
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|   - signs.use.warp
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|   - signs.use.weather
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|   - spawn
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|   - suicide
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|   - time
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|   - tpa
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|   - tpaccept
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|   - tpahere
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|   - tpdeny
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|   - warp
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|   - warp.list
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|   - world
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|   - worth
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|   - xmpp
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| 
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| # Use this option to force superperms-based permissions handler regardless of detected installed perms plugin.
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| # This is useful if you want superperms-based permissions (with wildcards) for custom permissions plugins.
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| # If you wish to use EssentialsX's built-in permissions using the `player-commands` section above, set this to false.
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| # Default is true.
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| use-bukkit-permissions: true
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| 
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| # When this option is enabled, one-time use kits (ie. delay < 0) will be
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| # removed from the /kit list when a player can no longer use it
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| skip-used-one-time-kits-from-kit-list: false
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| 
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| # When enabled, armor from kits will automatically be equipped as long as the player's armor slots are empty.
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| kit-auto-equip: false
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| 
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| # Determines the functionality of the /createkit command.
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| # If this is true, /createkit will give the user a link with the kit code.
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| # If this is false, /createkit will add the kit to the kits.yml config file directly.
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| # Default is false.
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| pastebin-createkit: false
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| 
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| # Determines if /createkit will generate kits using NBT item serialization.
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| # If this is true, /createkit will store items as NBT; otherwise, it will use Essentials' human-readable item format.
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| # By using NBT serialization, /createkit can store items with complex metadata such as shulker boxes and weapons with custom attributes.
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| # WARNING: This option only works on 1.15.2+ Paper servers, and it will bypass any custom serializers from other plugins such as Magic.
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| # WARNING: When creating kits via /createkit with this option enabled, you will not be able to downgrade your server with these kit items.
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| # This option only affects /createkit - you can still create kits by hand in `kits.yml` using Essentials' human-readable item format.
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| # Default is false.
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| use-nbt-serialization-in-createkit: false
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| 
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| # Essentials Sign Control
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| # See http://wiki.ess3.net/wiki/Sign_Tutorial for instructions on how to use these.
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| # To enable signs, remove # symbol. To disable all signs, comment/remove each sign.
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| # Essentials colored sign support will be enabled when any sign types are enabled.
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| # Color is not an actual sign, it's for enabling using color codes on signs, when the correct permissions are given.
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| 
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| enabledSigns:
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|   #- color
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|   #- balance
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|   #- buy
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|   #- sell
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|   #- trade
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|   #- free
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|   #- warp
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|   #- kit
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|   #- mail
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|   #- enchant
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|   #- gamemode
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|   #- heal
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|   #- info
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|   #- spawnmob
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|   #- repair
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|   #- time
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|   #- weather
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|   #- anvil
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|   #- cartography
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|   #- disposal
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|   #- grindstone
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|   #- loom
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|   #- smithing
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|   #- workbench
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| 
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| # How many times per second can Essentials signs be interacted with per player.
 | |
| # Values should be between 1-20, 20 being virtually no lag protection.
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| # Lower numbers will reduce the possibility of lag, but may annoy players.
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| sign-use-per-second: 4
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| 
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| # Allow item IDs on pre-existing signs on 1.13 and above.
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| # You cannot use item IDs on new signs, but this will allow players to interact with signs that
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| # were placed before 1.13.
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| allow-old-id-signs: false
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| 
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| # List of sign names Essentials should not protect. This feature is especially useful when
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| # another plugin provides a sign that EssentialsX provides, but Essentials overrides.
 | |
| # For example, if a plugin provides a [kit] sign, and you wish to use theirs instead of
 | |
| # Essentials's, then simply add kit below and Essentials will not protect it.
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| #
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| # See https://github.com/drtshock/Essentials/pull/699 for more information.
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| unprotected-sign-names:
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|   #- kit
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| 
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| # Backup runs a custom batch/bash command at a specified interval.
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| # The server will save the world before executing the backup command, and disable
 | |
| # saving during the backup to prevent world corruption or other conflicts.
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| # Backups can also be triggered manually with /backup.
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| backup:
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|   # Interval in minutes.
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|   interval: 30
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|   # If true, the backup task will run even if there are no players online.
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|   always-run: false
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|   # Unless you add a valid backup command or script here, this feature will be useless.
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|   # Use 'save-all' to simply force regular world saving without backup.
 | |
|   # The example command below utilizes rdiff-backup: https://rdiff-backup.net/
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|   #command: 'rdiff-backup World1 backups/World1'
 | |
| 
 | |
| # Set this true to enable permission per warp.
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| per-warp-permission: false
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| 
 | |
| # Sort output of /list command by groups.
 | |
| # You can hide and merge the groups displayed in /list by defining the desired behaviour here.
 | |
| # Detailed instructions and examples can be found on the wiki: http://wiki.ess3.net/wiki/List
 | |
| list:
 | |
|     # To merge groups, list the groups you wish to merge
 | |
|     #Staff: owner admin moderator
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|     Admins: owner admin
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|     # To limit groups, set a max user limit
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|     #builder: 20
 | |
|     # To hide groups, set the group as hidden
 | |
|     #default: hidden
 | |
|     # Uncomment the line below to simply list all players with no grouping
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|     #Players: '*'
 | |
| 
 | |
| # Displays real names in /list next to players who are using a nickname.
 | |
| real-names-on-list: false
 | |
| 
 | |
| # More output to the console.
 | |
| debug: false
 | |
| 
 | |
| # Set the locale for all messages.
 | |
| # If you don't set this, the default locale of the server will be used.
 | |
| # For example, to set language to English, set locale to en, to use the file "messages_en.properties".
 | |
| # Don't forget to remove the # in front of the line.
 | |
| # For more information, visit http://wiki.ess3.net/wiki/Locale
 | |
| #locale: en
 | |
| 
 | |
| # Turn off god mode when people leave the server.
 | |
| remove-god-on-disconnect: false
 | |
| 
 | |
| # Auto-AFK
 | |
| # After this timeout in seconds, the user will be set as AFK.
 | |
| # This feature requires the player to have essentials.afk.auto node.
 | |
| # Set to -1 for no timeout.
 | |
| auto-afk: -1
 | |
| 
 | |
| # Auto-AFK Kick
 | |
| # After this timeout in seconds, the user will be kicked from the server.
 | |
| # essentials.afk.kickexempt node overrides this feature.
 | |
| # Set to -1 for no timeout.
 | |
| auto-afk-kick: -1
 | |
| 
 | |
| # Set this to true, if you want to freeze the player, if the player is AFK.
 | |
| # Other players or monsters can't push the player out of AFK mode then.
 | |
| # This will also enable temporary god mode for the AFK player.
 | |
| # The player has to use the command /afk to leave the AFK mode.
 | |
| freeze-afk-players: false
 | |
| 
 | |
| # When the player is AFK, should he be able to pickup items?
 | |
| # Enable this, when you don't want people idling in mob traps.
 | |
| disable-item-pickup-while-afk: false
 | |
| 
 | |
| # This setting controls if a player is marked as active on interaction.
 | |
| # When this setting is false, the player would need to manually un-AFK using the /afk command.
 | |
| cancel-afk-on-interact: true
 | |
| 
 | |
| # Should we automatically remove afk status when a player moves?
 | |
| # Player will be removed from AFK on chat/command regardless of this setting.
 | |
| # Disable this to reduce server lag.
 | |
| cancel-afk-on-move: true
 | |
| 
 | |
| # Should we automatically remove afk status when a player sends a chat message?
 | |
| cancel-afk-on-chat: true
 | |
| 
 | |
| # Should AFK players be ignored when other players are trying to sleep?
 | |
| # When this setting is false, players won't be able to skip the night if some players are AFK.
 | |
| # Users with the permission node essentials.sleepingignored will always be ignored.
 | |
| sleep-ignores-afk-players: true
 | |
| 
 | |
| # Should vanished players be ignored when other players are trying to sleep?
 | |
| # When this setting is false, player's won't be able to skip the night if vanished players are not sleeping.
 | |
| # Users with the permission node essentials.sleepingignored will always be ignored.
 | |
| sleep-ignores-vanished-player: true
 | |
| 
 | |
| # Set the player's list name when they are AFK. This is none by default which specifies that Essentials
 | |
| # should not interfere with the AFK player's list name.
 | |
| # You may use color codes, use {USERNAME} the player's name or {PLAYER} for the player's displayname.
 | |
| afk-list-name: "none"
 | |
| 
 | |
| # When a player enters or exits AFK mode, should the AFK notification be broadcast
 | |
| # to the entire server, or just to the player?
 | |
| # When this setting is false, only the player will be notified upon changing their AFK state.
 | |
| broadcast-afk-message: false
 | |
| 
 | |
| # You can disable the death messages of Minecraft here.
 | |
| death-messages: false
 | |
| 
 | |
| # How should essentials handle players with the essentials.keepinv permission who have items with
 | |
| # curse of vanishing when they die?
 | |
| # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
 | |
| # Defaults to "keep"
 | |
| vanishing-items-policy: keep
 | |
| 
 | |
| # How should essentials handle players with the essentials.keepinv permission who have items with
 | |
| # curse of binding when they die?
 | |
| # You can set this to "keep" (to keep the item), "drop" (to drop the item), or "delete" (to delete the item).
 | |
| # Defaults to "keep"
 | |
| binding-items-policy: keep
 | |
| 
 | |
| # When players die, should they receive the coordinates they died at?
 | |
| send-info-after-death: false
 | |
| 
 | |
| # Should players with permissions be able to join and part silently?
 | |
| # You can control this with essentials.silentjoin and essentials.silentquit permissions if it is enabled.
 | |
| # In addition, people with essentials.silentjoin.vanish will be vanished on join.
 | |
| allow-silent-join-quit: false
 | |
| 
 | |
| # You can set custom join and quit messages here. Set this to "none" to use the default Minecraft message,
 | |
| # or set this to "" to hide the message entirely.
 | |
| 
 | |
| # Available placeholders:
 | |
| # {PLAYER} - The player's displayname.
 | |
| # {USERNAME} - The player's username.
 | |
| # {PREFIX} - The player's prefix.
 | |
| # {SUFFIX} - The player's suffix.
 | |
| # {ONLINE} - The number of players online.
 | |
| # {UNIQUE} - The number of unique players to join the server.
 | |
| # {UPTIME} - The amount of time the server has been online.
 | |
| custom-join-message: "none"
 | |
| custom-quit-message: "none"
 | |
| 
 | |
| # You can set a custom join message for users who join with a new username here.
 | |
| # This message will only be used if a user has joined before and have since changed their username.
 | |
| # This will be displayed INSTEAD OF custom-join-message, so if you intend to keep them similar, make sure they match.
 | |
| # Set this to "none" to use the the "custom-join-message" above for every join.
 | |
| 
 | |
| # Available placeholders:
 | |
| # {PLAYER} - The player's displayname.
 | |
| # {USERNAME} - The player's username.
 | |
| # {OLDUSERNAME} - The player's old username.
 | |
| # {PREFIX} - The player's prefix.
 | |
| # {SUFFIX} - The player's suffix.
 | |
| # {ONLINE} - The number of players online.
 | |
| # {UNIQUE} - The number of unique players to join the server.
 | |
| # {UPTIME} - The amount of time the server has been online.
 | |
| custom-new-username-message: "none"
 | |
| 
 | |
| # Should Essentials override the vanilla "Server Full" message with its own from the language file?
 | |
| # Set to false to keep the vanilla message.
 | |
| use-custom-server-full-message: true
 | |
| 
 | |
| # You can disable join and quit messages when the player count reaches a certain limit.
 | |
| # When the player count is below this number, join/quit messages will always be shown.
 | |
| # Set this to -1 to always show join and quit messages regardless of player count.
 | |
| hide-join-quit-messages-above: -1
 | |
| 
 | |
| # Add worlds to this list, if you want to automatically disable god mode there.
 | |
| no-god-in-worlds:
 | |
| #  - world_nether
 | |
| 
 | |
| # Set to true to enable per-world permissions for teleporting between worlds with essentials commands.
 | |
| # This applies to /world, /back, /tp[a|o][here|all], but not warps.
 | |
| # Give someone permission to teleport to a world with essentials.worlds.<worldname>
 | |
| # This does not affect the /home command, there is a separate toggle below for this.
 | |
| world-teleport-permissions: false
 | |
| 
 | |
| # The number of items given if the quantity parameter is left out in /item or /give.
 | |
| # If this number is below 1, the maximum stack size size is given. If over-sized stacks.
 | |
| # are not enabled, any number higher than the maximum stack size results in more than one stack.
 | |
| default-stack-size: -1
 | |
| 
 | |
| # Over-sized stacks are stacks that ignore the normal max stack size.
 | |
| # They can be obtained using /give and /item, if the player has essentials.oversizedstacks permission.
 | |
| # How many items should be in an over-sized stack?
 | |
| oversized-stacksize: 64
 | |
| 
 | |
| # Allow repair of enchanted weapons and armor.
 | |
| # If you set this to false, you can still allow it for certain players using the permission.
 | |
| # essentials.repair.enchanted
 | |
| repair-enchanted: true
 | |
| 
 | |
| # Allow 'unsafe' enchantments in kits and item spawning.
 | |
| # Warning: Mixing and overleveling some enchantments can cause issues with clients, servers and plugins.
 | |
| unsafe-enchantments: false
 | |
| 
 | |
| #Do you want Essentials to keep track of previous location for /back in the teleport listener?
 | |
| #If you set this to true any plugin that uses teleport will have the previous location registered.
 | |
| register-back-in-listener: false
 | |
| 
 | |
| #Delay to wait before people can cause attack damage after logging in.
 | |
| login-attack-delay: 5
 | |
| 
 | |
| #Set the max fly speed, values range from 0.1 to 1.0
 | |
| max-fly-speed: 0.8
 | |
| 
 | |
| #Set the max walk speed, values range from 0.1 to 1.0
 | |
| max-walk-speed: 0.8
 | |
| 
 | |
| #Set the maximum amount of mail that can be sent within a minute.
 | |
| mails-per-minute: 1000
 | |
| 
 | |
| # Set the maximum time /mute can be used for in seconds.
 | |
| # Set to -1 to disable, and essentials.mute.unlimited can be used to override.
 | |
| max-mute-time: -1
 | |
| 
 | |
| # Set the maximum time /tempban can be used for in seconds.
 | |
| # Set to -1 to disable, and essentials.tempban.unlimited can be used to override.
 | |
| max-tempban-time: -1
 | |
| 
 | |
| # Changes the default /reply functionality. This can be changed on a per-player basis using /rtoggle.
 | |
| # If true, /r goes to the person you messaged last, otherwise the first person that messaged you.
 | |
| # If false, /r goes to the last person that messaged you.
 | |
| last-message-reply-recipient: true
 | |
| 
 | |
| # If last-message-reply-recipient is enabled for a particular player,
 | |
| # this specifies the duration, in seconds, that would need to elapse for the
 | |
| # reply-recipient to update when receiving a message.
 | |
| # Default is 180 (3 minutes)
 | |
| last-message-reply-recipient-timeout: 180
 | |
| 
 | |
| # Changes the default /reply functionality.
 | |
| # If true, /reply will not check if the person you're replying to has vanished.
 | |
| # If false, players will not be able to /reply to players who they can no longer see due to vanish.
 | |
| last-message-reply-vanished: false
 | |
| 
 | |
| # Toggles whether or not left clicking mobs with a milk bucket turns them into a baby.
 | |
| milk-bucket-easter-egg: true
 | |
| 
 | |
| # Toggles whether or not the fly status message should be sent to players on join
 | |
| send-fly-enable-on-join: true
 | |
| 
 | |
| # Set to true to enable per-world permissions for setting time for individual worlds with essentials commands.
 | |
| # This applies to /time, /day, /eday, /night, /enight, /etime.
 | |
| # Give someone permission to teleport to a world with essentials.time.world.<worldname>.
 | |
| world-time-permissions: false
 | |
| 
 | |
| # Specify cooldown for both Essentials commands and external commands as well.
 | |
| # All commands do not start with a Forward Slash (/). Instead of /msg, write msg
 | |
| #
 | |
| # Wildcards are supported. E.g.
 | |
| # - '*i*': 50
 | |
| # adds a 50 second cooldown to all commands that include the letter i
 | |
| #
 | |
| # EssentialsX supports regex by starting the command with a caret ^
 | |
| # For example, to target commands starting with ban and not banip the following would be used:
 | |
| #  '^ban([^ip])( .*)?': 60 # 60 seconds /ban cooldown.
 | |
| # Note: If you have a command that starts with ^, then you can escape it using backslash (\). e.g. \^command: 123
 | |
| command-cooldowns:
 | |
| #  feed: 100 # 100 second cooldown on /feed command
 | |
| #  '*': 5 # 5 Second cooldown on all commands
 | |
| 
 | |
| # Whether command cooldowns should be persistent past server shutdowns
 | |
| command-cooldown-persistence: true
 | |
| 
 | |
| # Whether NPC balances should be listed in balance ranking features such as /balancetop.
 | |
| # NPC balances can include features like factions from FactionsUUID plugin.
 | |
| npcs-in-balance-ranking: false
 | |
| 
 | |
| # Allow bulk buying and selling signs when the player is sneaking.
 | |
| # This is useful when a sign sells or buys one item at a time and the player wants to sell a bunch at once.
 | |
| allow-bulk-buy-sell: true
 | |
| 
 | |
| # Allow selling of items with custom names with the /sell command.
 | |
| # This may be useful to prevent players accidentally selling named items.
 | |
| allow-selling-named-items: false
 | |
| 
 | |
| # Delay for the MOTD display for players on join, in milliseconds.
 | |
| # This has no effect if the MOTD command or permission are disabled.
 | |
| delay-motd: 0
 | |
| 
 | |
| # A list of commands that should have their complementary confirm commands enabled by default.
 | |
| # This is empty by default, for the latest list of valid commands see the latest source config.yml.
 | |
| default-enabled-confirm-commands:
 | |
| #- pay
 | |
| #- clearinventory
 | |
| 
 | |
| # Where should Essentials teleport players when they are freed from jail?
 | |
| # You can set to "back" to have them teleported to where they were before they were jailed, "spawn" to have them
 | |
| # teleport to spawn, or "off" to not have them teleport.
 | |
| teleport-when-freed: back
 | |
| 
 | |
| # Whether or not jail time should only be counted while the user is online.
 | |
| # If true, a jailed player's time will only decrement when they are online.
 | |
| jail-online-time: false
 | |
| 
 | |
| # Set the timeout, in seconds for players to accept a tpa before the request is cancelled.
 | |
| # Set to 0 for no timeout.
 | |
| tpa-accept-cancellation: 120
 | |
| 
 | |
| # Allow players to set hats by clicking on their helmet slot.
 | |
| allow-direct-hat: true
 | |
| 
 | |
| # Allow in-game players to specify a world when running /broadcastworld.
 | |
| # If false, running /broadcastworld in-game will always send a message to the player's current world.
 | |
| # This doesn't affect running the command from the console, where a world is always required.
 | |
| allow-world-in-broadcastworld: true
 | |
| 
 | |
| # Consider water blocks as "safe," therefore allowing players to teleport
 | |
| # using commands such as /home or /spawn to a location that is occupied
 | |
| # by water blocks
 | |
| is-water-safe: false
 | |
| 
 | |
| # Should the usermap try to sanitise usernames before saving them?
 | |
| # You should only change this to false if you use Minecraft China.
 | |
| safe-usermap-names: true
 | |
| 
 | |
| # Should Essentials output logs when a command block executes a command?
 | |
| # Example: CommandBlock at <x>,<y>,<z> issued server command: /<command>
 | |
| log-command-block-commands: true
 | |
| 
 | |
| # Set the maximum speed for projectiles spawned with /fireball.
 | |
| max-projectile-speed: 8
 | |
| 
 | |
| # Should EssentialsX check for updates?
 | |
| # If set to true, EssentialsX will show notifications when a new version is available.
 | |
| # This uses the public GitHub API and no identifying information is sent or stored.
 | |
| update-check: true
 | |
| 
 | |
| ############################################################
 | |
| # +------------------------------------------------------+ #
 | |
| # |                        Homes                         | #
 | |
| # +------------------------------------------------------+ #
 | |
| ############################################################
 | |
| 
 | |
| # Allows people to set their bed during the day.
 | |
| # This setting has no effect in Minecraft 1.15+, as Minecraft will always allow the player to set their bed location during the day.
 | |
| update-bed-at-daytime: true
 | |
| 
 | |
| # Set to true to enable per-world permissions for using homes to teleport between worlds.
 | |
| # This applies to the /home command only.
 | |
| # Give someone permission to teleport to a world with essentials.worlds.<worldname>
 | |
| world-home-permissions: false
 | |
| 
 | |
| # Allow players to have multiple homes.
 | |
| # Players need essentials.sethome.multiple before they can have more than 1 home.
 | |
| # You can set the default number of multiple homes using the 'default' rank below.
 | |
| # To remove the home limit entirely, give people 'essentials.sethome.multiple.unlimited'.
 | |
| # To grant different home amounts to different people, you need to define a 'home-rank' below.
 | |
| # Create the 'home-rank' below, and give the matching permission: essentials.sethome.multiple.<home-rank>
 | |
| # For more information, visit http://wiki.ess3.net/wiki/Multihome
 | |
| sethome-multiple:
 | |
|   default: 3
 | |
|   vip: 5
 | |
|   staff: 10
 | |
| 
 | |
| # In this example someone with 'essentials.sethome.multiple' and 'essentials.sethome.multiple.vip' will have 5 homes.
 | |
| # Remember, they MUST have both permission nodes in order to be able to set multiple homes.
 | |
| 
 | |
| # Controls whether players need the permission "essentials.home.compass" in order to point
 | |
| # the player's compass at their first home.
 | |
| #
 | |
| # Leaving this as false will retain Essentials' original behaviour, which is to always
 | |
| # change the compass' direction to point towards their first home.
 | |
| compass-towards-home-perm: false
 | |
| 
 | |
| # If no home is set, would you like to send the player to spawn?
 | |
| # If set to false, players will not be teleported when they run /home without setting a home first.
 | |
| spawn-if-no-home: true
 | |
| 
 | |
| # Should players be asked to provide confirmation for homes which they attempt to overwrite?
 | |
| confirm-home-overwrite: false
 | |
| 
 | |
| ############################################################
 | |
| # +------------------------------------------------------+ #
 | |
| # |                       Economy                        | #
 | |
| # +------------------------------------------------------+ #
 | |
| ############################################################
 | |
| 
 | |
| # For more information, visit http://wiki.ess3.net/wiki/Essentials_Economy
 | |
| 
 | |
| # You can control the values of items that are sold to the server by using the /setworth command.
 | |
| 
 | |
| # Defines the balance with which new players begin. Defaults to 0.
 | |
| starting-balance: 0
 | |
| 
 | |
| # Defines the cost to use the given commands PER USE.
 | |
| # Some commands like /repair have sub-costs, check the wiki for more information.
 | |
| command-costs:
 | |
|   # /example costs $1000 PER USE
 | |
|   #example: 1000
 | |
|   # /kit tools costs $1500 PER USE
 | |
|   #kit-tools: 1500
 | |
| 
 | |
| # Set this to a currency symbol you want to use.
 | |
| # Remember, if you want to use special characters in this document,
 | |
| # such as accented letters, you MUST save the file as UTF-8, not ANSI.
 | |
| currency-symbol: '$'
 | |
| 
 | |
| # Enable this to make the currency symbol appear at the end of the amount rather than at the start.
 | |
| # For example, the euro symbol typically appears after the current amount.
 | |
| currency-symbol-suffix: false
 | |
| 
 | |
| # Set the maximum amount of money a player can have.
 | |
| # The amount is always limited to 10 trillion because of the limitations of a java double.
 | |
| max-money: 10000000000000
 | |
| 
 | |
| # Set the minimum amount of money a player can have (must be above the negative of max-money).
 | |
| # Setting this to 0, will disable overdrafts/loans completely.  Users need 'essentials.eco.loan' perm to go below 0.
 | |
| min-money: -10000
 | |
| 
 | |
| # Enable this to log all interactions with trade/buy/sell signs and sell command.
 | |
| economy-log-enabled: false
 | |
| 
 | |
| # Enable this to also log all transactions from other plugins through Vault.
 | |
| # This can cause the economy log to fill up quickly so should only be enabled for testing purposes!
 | |
| economy-log-update-enabled: false
 | |
| 
 | |
| # Minimum acceptable amount to be used in /pay.
 | |
| minimum-pay-amount: 0.001
 | |
| 
 | |
| # Enable this to block users who try to /pay another user which ignore them.
 | |
| pay-excludes-ignore-list: false
 | |
| 
 | |
| # Whether or not users with a balance less than or equal to $0 should be shown in balance-top.
 | |
| # Setting to false will not show people with balances <= 0 in balance-top.
 | |
| # NOTE: After reloading the config, you must also run '/baltop force' for this to appear
 | |
| show-zero-baltop: true
 | |
| 
 | |
| # The format of currency, excluding symbols. See currency-symbol-format-locale for symbol configuration.
 | |
| #
 | |
| # "#,##0.00" is how the majority of countries display currency.
 | |
| #currency-format: "#,##0.00"
 | |
| 
 | |
| # Format currency symbols. Some locales use , and . interchangeably.
 | |
| # Some formats do not display properly in-game due to faulty Minecraft font rendering.
 | |
| #
 | |
| # For 1.234,50 use de-DE
 | |
| # For 1,234.50 use en-US
 | |
| # For 1'234,50 use fr-ch
 | |
| #currency-symbol-format-locale: en-US
 | |
| 
 | |
| ############################################################
 | |
| # +------------------------------------------------------+ #
 | |
| # |                         Help                         | #
 | |
| # +------------------------------------------------------+ #
 | |
| ############################################################
 | |
| 
 | |
| # Show other plugins commands in help.
 | |
| non-ess-in-help: true
 | |
| 
 | |
| # Hide plugins which do not give a permission.
 | |
| # You can override a true value here for a single plugin by adding a permission to a user/group.
 | |
| # The individual permission is: essentials.help.<plugin>, anyone with essentials.* or '*' will see all help regardless.
 | |
| # You can use negative permissions to remove access to just a single plugins help if the following is enabled.
 | |
| hide-permissionless-help: true
 | |
| 
 | |
| ############################################################
 | |
| # +------------------------------------------------------+ #
 | |
| # |                   EssentialsX Chat                   | #
 | |
| # +------------------------------------------------------+ #
 | |
| ############################################################
 | |
| 
 | |
| # You need to install EssentialsX Chat for this section to work.
 | |
| # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
 | |
| 
 | |
| chat:
 | |
| 
 | |
|   # If EssentialsX Chat is installed, this will define how far a player's voice travels, in blocks. Set to 0 to make all chat global.
 | |
|   # Note that users with the "essentials.chat.spy" permission will hear everything, regardless of this setting.
 | |
|   # Users with essentials.chat.shout can override this by prefixing their message with an exclamation mark (!)
 | |
|   # Users with essentials.chat.question can override this by prefixing their message with a question mark (?)
 | |
|   # You can add command costs for shout/question by adding chat-shout and chat-question to the command costs section.
 | |
|   radius: 0
 | |
| 
 | |
|   # Chat formatting can be done in two ways, you can either define a standard format for all chat.
 | |
|   # Or you can give a group specific chat format, to give some extra variation.
 | |
|   # For more information of chat formatting, check out the wiki: http://wiki.ess3.net/wiki/Chat_Formatting
 | |
|   # Note: Using the {PREFIX} and {SUFFIX} placeholders along with {DISPLAYNAME} may cause double prefixes/suffixes to be shown in chat unless add-prefix-suffix is uncommented and set to false.
 | |
| 
 | |
|   # Available placeholders:
 | |
|   # {MESSAGE} - The content of the chat message.
 | |
|   # {USERNAME} - The sender's username.
 | |
|   # {DISPLAYNAME} - The sender's display name.
 | |
|   # {NICKNAME} - The sender's Essentials nickname. If the sender has no nickname, the username is shown.
 | |
|   # {PREFIX} - The sender's prefix, supplied by a permissions plugin.
 | |
|   # {SUFFIX} - The sender's suffix, supplied by a permissions plugin.
 | |
|   # {GROUP} - The sender's primary group name, supplied by a permissions plugin.
 | |
|   # {WORLD} - The world alias of the sender's current world. See the world-aliases section below for details.
 | |
|   # {WORLDNAME} - The full name of the sender's current world.
 | |
|   # {SHORTWORLDNAME} - The first character of the sender's current world.
 | |
|   # {TEAMNAME} - The sender's scoreboard team name.
 | |
|   # {TEAMPREFIX} - The sender's scoreboard team prefix.
 | |
|   # {TEAMSUFFIX} - The sender's scoreboard team suffix.
 | |
| 
 | |
|   format: '<{DISPLAYNAME}> {MESSAGE}'
 | |
|   #format: '&7[{GROUP}]&r {DISPLAYNAME}&7:&r {MESSAGE}'
 | |
|   #format: '&7{PREFIX}&r {DISPLAYNAME}&r &7{SUFFIX}&r: {MESSAGE}'
 | |
| 
 | |
|   group-formats:
 | |
|   #  default: '{WORLDNAME} {DISPLAYNAME}&7:&r {MESSAGE}'
 | |
|   #  admins: '{WORLDNAME} &c[{GROUP}]&r {DISPLAYNAME}&7:&c {MESSAGE}'
 | |
| 
 | |
|   # If you are using group formats make sure to remove the '#' to allow the setting to be read.
 | |
|   # Note: Group names are case-sensitive so you must match them up with your permission plugin.
 | |
| 
 | |
|   # You can use permissions to control whether players can use formatting codes in their chat messages.
 | |
|   # See https://essentialsx.net/wiki/Color-Permissions.html for more information.
 | |
| 
 | |
|   # World aliases allow you to replace the world name with something different in the chat format.
 | |
|   # If you are using world aliases, make sure to remove the '#' at the start to allow the setting to be read.
 | |
|   world-aliases:
 | |
|   #  plots: "&dP&r"
 | |
|   #  creative: "&eC&r"
 | |
| 
 | |
| ############################################################
 | |
| # +------------------------------------------------------+ #
 | |
| # |                 EssentialsX Protect                  | #
 | |
| # +------------------------------------------------------+ #
 | |
| ############################################################
 | |
| 
 | |
| # You need to install EssentialsX Protect for this section to work.
 | |
| # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
 | |
| 
 | |
| protect:
 | |
| 
 | |
|   # General physics/behavior modifications. Set these to true to disable behaviours.
 | |
|   prevent:
 | |
|     lava-flow: false
 | |
|     water-flow: false
 | |
|     water-bucket-flow: false
 | |
|     fire-spread: true
 | |
|     lava-fire-spread: true
 | |
|     lava-itemdamage: false
 | |
|     flint-fire: false
 | |
|     lightning-fire-spread: true
 | |
|     portal-creation: false
 | |
|     tnt-explosion: false
 | |
|     tnt-playerdamage: false
 | |
|     tnt-itemdamage: false
 | |
|     tnt-minecart-explosion: false
 | |
|     tnt-minecart-playerdamage: false
 | |
|     tnt-minecart-itemdamage: false
 | |
|     fireball-explosion: false
 | |
|     fireball-fire: false
 | |
|     fireball-playerdamage: false
 | |
|     fireball-itemdamage: false
 | |
|     witherskull-explosion: false
 | |
|     witherskull-playerdamage: false
 | |
|     witherskull-itemdamage: false
 | |
|     wither-spawnexplosion: false
 | |
|     wither-blockreplace: false
 | |
|     creeper-explosion: false
 | |
|     creeper-playerdamage: false
 | |
|     creeper-itemdamage: false
 | |
|     creeper-blockdamage: false
 | |
|     ender-crystal-explosion: false
 | |
|     enderdragon-blockdamage: true
 | |
|     enderman-pickup: false
 | |
|     villager-death: false
 | |
|     bed-explosion: false
 | |
|     respawn-anchor-explosion: false
 | |
|     # Monsters won't follow players.
 | |
|     # permission essentials.protect.entitytarget.bypass disables this.
 | |
|     entitytarget: false
 | |
|     # Prevents zombies from breaking down doors
 | |
|     zombie-door-break: false
 | |
|     # Prevents Ravagers from stealing blocks
 | |
|     ravager-thief: false
 | |
|     # Prevents sheep from turning grass to dirt
 | |
|     sheep-eat-grass: false
 | |
|     # Prevent certain transformations.
 | |
|     transformation:
 | |
|       # Prevent creepers becoming charged when struck by lightning.
 | |
|       charged-creeper: false
 | |
|       # Prevent villagers becoming zombie villagers.
 | |
|       zombie-villager: false
 | |
|       # Prevent zombie villagers being cured.
 | |
|       villager: false
 | |
|       # Prevent villagers becoming witches when struck by lightning.
 | |
|       witch: false
 | |
|       # Prevent pigs becoming zombie pigmen when struck by lightning.
 | |
|       zombie-pigman: false
 | |
|       # Prevent zombies turning into drowneds, and husks turning into zombies.
 | |
|       drowned: false
 | |
|       # Prevent mooshrooms changing colour when struck by lightning.
 | |
|       mooshroom: false
 | |
|     # Prevent the spawning of creatures. If a creature is missing, you can add it following the format below.
 | |
|     spawn:
 | |
|       creeper: false
 | |
|       skeleton: false
 | |
|       spider: false
 | |
|       giant: false
 | |
|       zombie: false
 | |
|       slime: false
 | |
|       ghast: false
 | |
|       pig_zombie: false
 | |
|       enderman: false
 | |
|       cave_spider: false
 | |
|       silverfish: false
 | |
|       blaze: false
 | |
|       magma_cube: false
 | |
|       ender_dragon: false
 | |
|       pig: false
 | |
|       sheep: false
 | |
|       cow: false
 | |
|       chicken: false
 | |
|       squid: false
 | |
|       wolf: false
 | |
|       mushroom_cow: false
 | |
|       snowman: false
 | |
|       ocelot: false
 | |
|       iron_golem: false
 | |
|       villager: false
 | |
|       wither: false
 | |
|       bat: false
 | |
|       witch: false
 | |
|       horse: false
 | |
|       phantom: false
 | |
| 
 | |
|   # Maximum height the creeper should explode. -1 allows them to explode everywhere.
 | |
|   # Set prevent.creeper-explosion to true, if you want to disable creeper explosions.
 | |
|   creeper:
 | |
|     max-height: -1
 | |
| 
 | |
|   # Disable various default physics and behaviors.
 | |
|   disable:
 | |
|     # Should fall damage be disabled?
 | |
|     fall: false
 | |
| 
 | |
|     # Users with the essentials.protect.pvp permission will still be able to attack each other if this is set to true.
 | |
|     # They will be unable to attack users without that same permission node.
 | |
|     pvp: false
 | |
| 
 | |
|     # Should drowning damage be disabled?
 | |
|     # (Split into two behaviors; generally, you want both set to the same value.)
 | |
|     drown: false
 | |
|     suffocate: false
 | |
| 
 | |
|     # Should damage via lava be disabled?  Items that fall into lava will still burn to a crisp. ;)
 | |
|     lavadmg: false
 | |
| 
 | |
|     # Should arrow damage be disabled?
 | |
|     projectiles: false
 | |
| 
 | |
|     # This will disable damage from touching cacti.
 | |
|     contactdmg: false
 | |
| 
 | |
|     # Burn, baby, burn!  Should fire damage be disabled?
 | |
|     firedmg: false
 | |
| 
 | |
|     # Should the damage after hit by a lightning be disabled?
 | |
|     lightning: false
 | |
| 
 | |
|     # Should Wither damage be disabled?
 | |
|     wither: false
 | |
| 
 | |
|     # Disable weather options?
 | |
|     weather:
 | |
|       storm: false
 | |
|       thunder: false
 | |
|       lightning: false
 | |
| 
 | |
| ############################################################
 | |
| # +------------------------------------------------------+ #
 | |
| # |                EssentialsX AntiBuild                 | #
 | |
| # +------------------------------------------------------+ #
 | |
| ############################################################
 | |
| 
 | |
|   # You need to install EssentialsX AntiBuild for this section to work.
 | |
|   # See https://essentialsx.net/wiki/Module-Breakdown.html and http://wiki.ess3.net/wiki/AntiBuild for more information.
 | |
| 
 | |
|     # Should people without the essentials.build permission be allowed to build?
 | |
|     # Set true to disable building for those people.
 | |
|     # Setting to false means EssentialsAntiBuild will never prevent you from building.
 | |
|     build: true
 | |
| 
 | |
|     # Should people without the essentials.build permission be allowed to use items?
 | |
|     # Set true to disable using for those people.
 | |
|     # Setting to false means EssentialsAntiBuild will never prevent you from using items.
 | |
|     use: true
 | |
| 
 | |
|     # Should we warn people when they are not allowed to build?
 | |
|     warn-on-build-disallow: true
 | |
| 
 | |
|   # For which block types would you like to be alerted?
 | |
|   # You can find a list of items at https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html.
 | |
|   alert:
 | |
|     on-placement: LAVA,TNT,LAVA_BUCKET
 | |
|     on-use: LAVA_BUCKET
 | |
|     on-break:
 | |
| 
 | |
|   blacklist:
 | |
| 
 | |
|     # Which blocks should people be prevented from placing?
 | |
|     placement: LAVA,TNT,LAVA_BUCKET
 | |
| 
 | |
|     # Which items should people be prevented from using?
 | |
|     usage: LAVA_BUCKET
 | |
| 
 | |
|     # Which blocks should people be prevented from breaking?
 | |
|     break:
 | |
| 
 | |
|     # Which blocks should not be moved by pistons?
 | |
|     piston:
 | |
| 
 | |
|     # Which blocks should not be dispensed by dispensers
 | |
|     dispenser:
 | |
| 
 | |
| ############################################################
 | |
| # +------------------------------------------------------+ #
 | |
| # |            EssentialsX Spawn + New Players           | #
 | |
| # +------------------------------------------------------+ #
 | |
| ############################################################
 | |
| 
 | |
| # You need to install EssentialsX Spawn for this section to work.
 | |
| # See https://essentialsx.net/wiki/Module-Breakdown.html for more information.
 | |
| 
 | |
| newbies:
 | |
|   # Should we announce to the server when someone logs in for the first time?
 | |
|   # If so, use this format, replacing {DISPLAYNAME} with the player name.
 | |
|   # If not, set to ''
 | |
|   #announce-format: ''
 | |
|   announce-format: ''
 | |
| 
 | |
|   # When we spawn for the first time, which spawnpoint do we use?
 | |
|   # Set to "none" if you want to use the spawn point of the world.
 | |
|   spawnpoint: newbies
 | |
| 
 | |
|   # Do we want to give users anything on first join? Set to '' to disable
 | |
|   # This kit will be given regardless of cost and permissions, and will not trigger the kit delay.
 | |
|   #kit: ''
 | |
|   kit: tools
 | |
| 
 | |
| # What priority should we use for handling respawns?
 | |
| # Set this to none, if you want vanilla respawning behaviour.
 | |
| # Set this to lowest, if you want Multiverse to handle the respawning.
 | |
| # Set this to high, if you want EssentialsSpawn to handle the respawning.
 | |
| # Set this to highest, if you want to force EssentialsSpawn to handle the respawning.
 | |
| # Note: Changes will not apply until after the server is restarted.
 | |
| respawn-listener-priority: high
 | |
| 
 | |
| # What priority should we use for handling spawning on joining the server?
 | |
| # See respawn-listener-priority for possible values.
 | |
| # Note: Changing this may impact or break spawn-on-join functionality.
 | |
| # Note: Changes will not apply until after the server is restarted.
 | |
| spawn-join-listener-priority: high
 | |
| 
 | |
| # When users die, should they respawn at their first home or bed, instead of the spawnpoint?
 | |
| respawn-at-home: false
 | |
| 
 | |
| # When users die, should they respawn at their bed instead of the spawnpoint?
 | |
| # The value of respawn-at-home (above) has to be true.
 | |
| respawn-at-home-bed: true
 | |
| 
 | |
| # When users die, should EssentialsSpawn respect users' respawn anchors?
 | |
| respawn-at-anchor: false
 | |
| 
 | |
| # Teleport all joining players to the spawnpoint
 | |
| spawn-on-join: default
 | |
| # The following value of `guests` states that all players in group `guests` will be teleported to spawn when joining.
 | |
| #spawn-on-join: guests
 | |
| # The following list value states that all players in group `guests` and `admin` are to be teleported to spawn when joining.
 | |
| #spawn-on-join:
 | |
| #- guests
 | |
| #- admin
 | |
| 
 | |
| # End of file <-- No seriously, you're done with configuration.
 |